Comparing different transport layer protocols and their use cases
When you send data across the internet — whether it's a message, a video, or an API call — it needs a delivery method. That's the job of transport protocols. They sit at Layer 4 of the OSI model and decide how data moves between devices. In this lesson, we'll compare the three major transport protocols: UDP, TCP, and QUIC — and understand when to use each.
Like sending postcards — you drop them in the mailbox and hope they arrive. No tracking, no acknowledgment.
Like sending packages with tracking and delivery confirmation. You get notified if something goes wrong.
(SYN, SYN-ACK, ACK)
Like express delivery with tracking — fast, secure, and reliable.
(no head-of-line blocking)
(0-RTT)
| Protocol | Reliable? | Ordered? | Fast? | Use Cases |
|---|---|---|---|---|
| UDP | ❌ No | ❌ No | ✅ Yes | Gaming, VoIP, DNS, live video |
| TCP | ✅ Yes | ✅ Yes | ❌ Slower | Web, file transfer, email, DBs |
| QUIC | ✅ Yes | ✅ Yes | ✅ Yes | HTTP/3, mobile apps, streaming |
Like a single-lane toll booth — every car (request) waits for the one ahead to finish.
Like a multi-lane toll booth — but if one lane drops a coin, all lanes pause until it's fixed.
Like a smart expressway — each lane moves independently, even if one hits a bump.
| Version | Transport | Handshake Per Request | Parallel Streams | Head-of-Line Blocking |
|---|---|---|---|---|
| HTTP/1.1 | TCP | ✅ Yes (unless keep-alive) | ❌ No | ✅ Yes |
| HTTP/2 | TCP | ❌ Once per connection | ✅ Yes | ✅ Yes (TCP-level) |
| HTTP/3 | QUIC/UDP | ❌ Faster (0-RTT) | ✅ Yes | ❌ No |
Transport protocols are the delivery trucks of the internet. UDP is fast but risky. TCP is safe but slower. QUIC is the best of both worlds. Understanding these protocols helps you choose the right tool for your system — whether you're building a chat app, a video platform, or a high-performance API.